It's a parser + (de)compiler and rules engine which I'm trying to get to 100% coverage over all Standard/Modern/Vintage/Commander legal cards. About 23000 of them are partially supported, while 15k currently work in full (~3k more than what MTGA currently supports, IIRC). It also allows for P2P 4-way multiplayer which Arena unfortunately does not :/
What are you planning on doing with this? Where should I follow along?
I have no idea what rule 722 has to do with prepared.
Rule 722 is the rule for "Preparation Cards", so I fail to see how it could not be relevant.
The text "its spell" only occur in reminder text, which is not rules text and would not be included in template language.
Are you active in judge forums or social media at all? Huge threads on prepared with these arguments (I didn't come up with the idea as I now longer play or judge).
Regardless of whether you think this one example is confusing, WOTC came out a few years back and said they were sacrificing clarity for more natural language as a development goal and it's clearly noticeable in the cards.
Sorry, throwing out a text because its reminder text is a cop-out, that's the only way 99%+ of players are going to interact with the rules. The rule makes sense when demonstrated but from a logical step-by-step when following what it says on the actual cards it does not actually function in a way that conforms to the way it is supposed to work.
Looking back further, there was confusion during preview season when people were looking at "fake/leaked" mockups that had incorrect text on them, but this also isn't a problem for the issue of "WotC themselves writing systems that can parse card text".
I assume the wording in this letter is referring to using LLMs to generate slop as creative assets like images and music.
https://magic.wizards.com/en/news/feature/everything-you-nee...
>We've created an all-new Games Rules Engine (GRE) that uses sophisticated machine learning that can read any card we can dream up for Magic. That means the shackles are off for our industry-leading designers to build and create cards and in-depth gameplay around new mechanics and unexpected but widly fun concepts, all of which can be adapted for MTG Arena thanks to the new GRE under the hood.
At the time, this claim of using "sophisticated machine learning" to (apparently?) translate natural language card text into code that a rules engine could enforce struck me as obviously fake. Now nearly ten years later, AI is starting to reach a level where this is plausible.
In their letter, the union writes:
>Over the past few years, pressure has ramped up from leadership to adopt LLMs and Gen AI tools in various aspects of our work at WOTC, often over the explicit concerns of impacted employees
I'm curious if this would include fighting against turning WotC's old fanciful claim into a reality as the technology matures?