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Re:Statecharts: hierarchical state machines by renticulous on Sunday April 26, 2026 @09:23AM (#47910130)
I assume game engines might already have this or sophisticated version of this already implemented.
Re:Statecharts: hierarchical state machines by fmbb on Sunday April 26, 2026 @09:38AM (#47910240)
Sure. State machines are often useful.

A general framework is I think more rarely useful.

Unreal Engine is a popular game engine and it seems to contain dozens of different state machine frameworks.