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Re:Amiga Graphics by lysace on Saturday April 18, 2026 @08:33AM (#47815420)
Also, VGA had 256 colors. The Amiga had 4,096 simultaneously.

That's the highly special hold-and-modify mode (https://en.wikipedia.org/wiki/Hold-And-Modify). I tried pretty hard to word my comment fairly, remembering the sometimes legendary tenacity of Amiga fans. (Which nowadays includes yours truly.)

Re:Amiga Graphics by vidarh on Saturday April 18, 2026 @09:06AM (#47815607)
Or using the copper. Plenty of Amiga games played palette tricks despite not using HAM.
Re:Amiga Graphics by lysace on Saturday April 18, 2026 @09:07AM (#47815618)
Sort of fair but also very specialized.
Re:Amiga Graphics by wk_end on Saturday April 18, 2026 @12:45PM (#47817295)
Not at all! Use of the Copper to punch up visuals was de rigeur on the Amiga - Amiga games are immediately recognizable by their Copper-fueled sky gradients for instance. I actually think that if there's any really good explanation for why you like might find Amiga graphics more pleasing than VGA, the Copper is the thing.