Re:IPv6 Traffic Crosses the 50% Mark for the First Time
by usui on Thursday April 16, 2026 @03:13AM
(#47789695)
Outside of hobbyist niche uses, sites won't start being hosted IPv6-only. The financialization of IPv4 addresses will simply get worse and be even more pay-to-play than it is now. Amazon raises the price of IPv4 and everyone goes along as a cost of doing business.
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Re:IPv6 Traffic Crosses the 50% Mark for the First Time
by elsjaako on Thursday April 16, 2026 @04:15AM
(#47790151)
If you have a big site and want as broad an access as possible I agree.
But I wouldn't be surpised if we start seeing self-hosted minecraft or factorio servers with ipv6 only.
Re:IPv6 Traffic Crosses the 50% Mark for the First Time
by zokier on Thursday April 16, 2026 @03:31AM
(#47789828)
My prediction is that sites will be half-IPv6 only; backends will be IPv6 and IPv4 traffic will get proxied to IPv6 by CDNs / edge LBs. I think CloudFront for example supports that scenario, avoiding IPv4 costs (in theory).
Re:IPv6 Traffic Crosses the 50% Mark for the First Time
by pheggs on Thursday April 16, 2026 @04:00AM
(#47790045)
that may be true, but not being able to access hobbyist sites still feels like "being locked out" of something. My ISP provides /48 IPv6 addresses for free, and I already run a couple sites only on IPv6 - because an IPv4 would cost 20 bucks a month - it's not important enough to me personally to pay that.
Re:IPv6 Traffic Crosses the 50% Mark for the First Time
by neojima on Thursday April 16, 2026 @11:58AM
(#47795299)
Yeah, hobbyist niche sites like these: