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Re:C# in Unity 2026: Features Most Developers Still Don't Use by skeeter2020 on Thursday April 09, 2026 @12:05PM (#47705417)
IME you have so little reuse, and ship on a fixed schedule regardless of code quality & bugs this really isn't as critical as software built with the intent of lasting a long time & evolving. The games I've worked on (in hindsight) feel a lot like "vibe-coded without AI".

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