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Re:We found an undocumented bug in the Apollo 11 guidance co... by riverforest on Tuesday April 07, 2026 @08:32AM (#47674291)
Software that ran on 4KB of memory and got humans to the moon still has undiscovered bugs in it. That says something about the complexity hiding in even the smallest codebases.
Re:We found an undocumented bug in the Apollo 11 guidance co... by whiplash451 on Tuesday April 07, 2026 @09:00AM (#47674649)
My guess is that in such low memory regimes, program length is very loosely correlated with bug rate.

If anything, if you try to cram a ton of complexity into a few kb of memory, the likelihood of introducing bugs becomes very high.

Re:We found an undocumented bug in the Apollo 11 guidance co... by pooloo on Tuesday April 07, 2026 @09:23AM (#47675021)
Yet here we are compounding the issues by adding more and more layers to these systems... The higher the level it becomes the more security risks we take.
Re:We found an undocumented bug in the Apollo 11 guidance co... by SoftTalker on Tuesday April 07, 2026 @12:32PM (#47677860)
Well you don't have room for a lot of "defensive" code. You write the program to function on expected inputs, and hope that all the "shouldn't happen" scenarios actually don't happen.
Re:We found an undocumented bug in the Apollo 11 guidance co... by airstrike on Tuesday April 07, 2026 @12:10PM (#47677502)
^ This is slop. Typical platitude that really means nothing.
Re:We found an undocumented bug in the Apollo 11 guidance co... by pvdebbe on Tuesday April 07, 2026 @09:36PM (#47683717)
Also contrast with the busy beaver problem and how much can be done with a small handful of instructions.