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Re:Show HN: 1v1 coding game that LLMs struggle with by vessenes on Friday March 06, 2026 @09:48PM (#47283946)
Cool!

From the prompt it looks like you don’t give the llms a harness to step through games or simulate - is that correct? If so I’d suggest it’s not a level playing field vs human written bots - if the humans are allowed to watch some games that is.

Re:Show HN: 1v1 coding game that LLMs struggle with by levmiseri on Friday March 06, 2026 @10:02PM (#47284041)
That’s true, I’m trying to figure out a better testing environment with a feedback loop.

I did try letting the models iterate on the bot code based on a summary of an end-of-game ‘report’, but that showed only marginal improvements vs. zero-shot

Re:Show HN: 1v1 coding game that LLMs struggle with by vessenes on Saturday March 07, 2026 @09:40AM (#47288071)
In my mind, I’d give it the following:

Step(n) - up to n steps forward

RunTil(movement|death|??) - iterate until something happens

Board(n) - board at end of step n

BoardAscii(n) - ascii rep of same

Log(m,n) - log of what happened between step m and n

Probably all this could be accomplished with a state structure and a rendering helper.

Do you let humans review opposing team’s code?