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Re:Zed editor switching graphics lib from blade to wgpu by satvikpendem on Friday February 13, 2026 @11:47AM (#47004759)
I recently saw a PR where the author implemented shaders but it was closed by the maintainers as the feature wasn't needed by Zed the editor.
Re:Zed editor switching graphics lib from blade to wgpu by nu11ptr on Friday February 13, 2026 @12:49PM (#47005494)
Thanks. I probably could have answered my own question had I simply looked here:

https://github.com/gpui-ce/gpui-ce/pulls

and here:

https://github.com/zed-industries/zed/pulls?q=is%3Apr+is%3Ao...

Re:Zed editor switching graphics lib from blade to wgpu by satvikpendem on Friday February 13, 2026 @12:52PM (#47005527)
Sadly it doesn't actually look like gpui-ce has any activity, the maintainer merged one pull request (literally, #1) and then stopped. They should've just added more community maintainers to the GPUI repo directly rather than having a fork.
Re:Zed editor switching graphics lib from blade to wgpu by nu11ptr on Friday February 13, 2026 @01:07PM (#47005713)
Yeah, why fork and create confusion if you don't plan to do anything with it?
Re:Zed editor switching graphics lib from blade to wgpu by satvikpendem on Friday February 13, 2026 @05:05PM (#47008466)