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Re:Bullet Garden – a Vampire Survivors-like game in a single... by esposito on Friday February 13, 2026 @05:25AM (#47001131)
A link to the proper game: https://www.myvibe.so/nategu/bullet-garden

Looks like the author has a similarly-named sound-garden which is linked to at the top level.

Re:Bullet Garden – a Vampire Survivors-like game in a single... by Nate007 on Friday February 13, 2026 @07:01AM (#47001760)
Sorry — I pasted the wrong link in the post. The correct link is: https://www.myvibe.so/nategu/bullet-garden
Re:Bullet Garden – a Vampire Survivors-like game in a single... by esposito on Friday February 13, 2026 @08:20AM (#47002389)
Fun little game, thank you!
Re:Bullet Garden – a Vampire Survivors-like game in a single... by CodeCompost on Friday February 13, 2026 @05:29AM (#47001156)
`myvibe.so` domain. So this is where we're at.
Re:Bullet Garden – a Vampire Survivors-like game in a single... by Klaster_1 on Friday February 13, 2026 @05:30AM (#47001165)
Wasn't Vampire Survivors originally a browser based game too wrapped in Electron?
Re:Bullet Garden – a Vampire Survivors-like game in a single... by Nate007 on Friday February 13, 2026 @07:08AM (#47001797)
Yes — the early prototype of Vampire Survivors was built in the browser (Phaser).

My project is similar in spirit, but with a much tighter constraint: a single self-contained HTML file, no engine, no assets.

Re:Bullet Garden – a Vampire Survivors-like game in a single... by Klaster_1 on Friday February 13, 2026 @08:05AM (#47002283)
Tried the game and it was pretty good! The polygonal look fits really well, reminds me of games by Introversion.

A couple of suggestions:

* Add gamepad support, there's a browser API for that. * Things are way too tiny compared to VS running on same screen. It was often hard to precisely maneuver and distinguish between entities.

On a side note, I'd definitely play a mix of fl0w/Spore with VS.

Re:Bullet Garden – a Vampire Survivors-like game in a single... by Nate007 on Friday February 13, 2026 @08:42AM (#47002602)
Thanks!

Gamepad support is a good idea — I’ll look into the standard Gamepad API.

The small scale is partly a trade-off for mobile + keeping everything very lightweight (single 85KB file), but I agree readability suffers and I should improve sizing / contrast.

Also +1 on the fl0w / Spore + VS vibe — that’s very close to what I was aiming for visually.

Re:Bullet Garden – a Vampire Survivors-like game in a single... by Nate007 on Friday February 13, 2026 @10:18AM (#47003662)
Thanks for the feedback — I’ve just pushed an update with larger entities and better visual scale. It should be live now (a refresh should pick it up).
Re:Bullet Garden – a Vampire Survivors-like game in a single... by kibibu on Friday February 13, 2026 @05:38AM (#47001210)
Yes, written in Phaser.js

The engine was rewritten for performance (in C++?), but the designer is fluent enough in Phaser/JavaScript that they continue using the original engine for testing new features.

Re:Bullet Garden – a Vampire Survivors-like game in a single... by rmi_ on Friday February 13, 2026 @05:23AM (#47001120)
The link leads to some kind of sound game for me?
Re:Bullet Garden – a Vampire Survivors-like game in a single... by jjcm on Friday February 13, 2026 @05:29AM (#47001153)
I was able to get to it by just changing the url to this: https://www.myvibe.so/nategu/bullet-garden
Re:Bullet Garden – a Vampire Survivors-like game in a single... by smusamashah on Friday February 13, 2026 @05:35AM (#47001191)
I have seen Gemini one shotting Vampire survivor clone on Twitter few months ago. This is clearly made with an LLM, why is this on front page?
Re:Bullet Garden – a Vampire Survivors-like game in a single... by Nate007 on Friday February 13, 2026 @07:05AM (#47001775)
I did use an LLM as a coding assistant, but this wasn’t one-shot generated.