Re:I reversed Tower of Fantasy's anti-cheat driver: a BYOVD ...
by direwolf20 on Friday February 06, 2026 @08:33AM
(#46912619)
If it's a simple flag in the executable file header, what stops a cheat program setting the same flag and getting into the sandbox?
Or a cheat program combining itself with the game executable, and setting the flag so other processes can't interrogate whether it contains a cheat.
Re:I reversed Tower of Fantasy's anti-cheat driver: a BYOVD ...
by Orphis on Friday February 06, 2026 @09:49AM
(#46913496)
You don't "get into the sandbox", if a cheat program opted in, they would be launched into a separate instance that's distinct from the game.
And you would sign your files, which get verified by the integrity platform and allow you to authenticate with the servers securely.
Re:I reversed Tower of Fantasy's anti-cheat driver: a BYOVD ...
by direwolf20 on Friday February 06, 2026 @04:55PM
(#46918662)
Sounds very similar to total platform lockdown
Re:I reversed Tower of Fantasy's anti-cheat driver: a BYOVD ...
by charcircuit on Friday February 06, 2026 @08:25PM
(#46920363)
It is similar except it's only a total lockdown of the sandbox.
For debugging you would either not have this feature or enabled, or you would build a custom build that included a debugger in the secure environment. If you needed to connect to production servers you could whitelist your account to be ignored by the anticheat since your server would know you are not playing with an official build.