Usability testing seems like something where you can get better UX with a lot of money: https://www.nngroup.com/articles/usability-testing-101/
Good UX comes from someone that has deeply internalized the problems a piece of software is solving for users and the constraints on those users. Most startups do this without usability testing by doing things like sales or customer support. Anyway, IME usability testing is not the bottleneck to good UI.
Unfortunately this is very well-put.
But on the other hand, I think it's reasonable to hope that the "clear vision" for Matrix can largely be cribbed from all the other nigh-indistinguishable team chat apps like Slack, Discord, Mattermost, et al. In that case money to actually make the obvious fixes might be enough.
What else are Teams users going to get out of Microsoft chasing an ever increasing enterprise valuation and stock price target with regards to their user experience? Email just works, make teams comms that just works and is mostly stable. Get off the treadmill of companies chasing ever more returns (which will never be enough) at the expense of their customer base. We have the technology.
I mean it only adds up to 90 days of your life wasted over a 30 year career. European peoples time has a lower salary value anyways. UX doesn’t even matter that much, the political meme of the day is much more important.
I recommend "Thinking in Systems" by Donella H. Meadows (ISBN13 9781603580557) on this topic [1]. It's ~$10 on Amazon as of this comment, and the PDF is easy to find with a quick web search.
[1] https://openlibrary.org/works/OL3737036W/Thinking_in_systems
Element is bad but it is way better than Teams from my experience.
But having worked at various startups and enterprises, it is very common for lots of money and resources to thrown at projects and for little or no progress to be made.
Money might be a necessary condition but it’s definitely not a sufficient one. See Microsoft teams.
Again I know nothing about Matrix, but I found your comment about UX concerning. UX is a problem that is almost immune to money. An extremely clear vision is almost always the bottleneck. Money can always help with adding features or performance or scaling, but I feel like it doesn’t usually fix UX. Hope I’m wrong.