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Re:The Hardware Renaissance by cs702 on Tuesday October 23, 2012 @02:02PM (#4689301)
I've sensed a bit of a trend (e.g., with YC startups like BoostedBoards and Double, and popular KickStarter projects like Ouya), but I'm having a hard time wrapping my head around the capital requirements and ultimate profitability of these startups as they attempt to scale up into larger businesses. Maybe I just have to shake off naive preconceptions about hardware businesses being hard and difficult-to-pivot.

pg: if possible, I'd love to read your thoughts on how the economics of these businesses might evolve as they attempt to grow, especially as compared to software-only businesses.

Re:The Hardware Renaissance by 001sky on Tuesday October 23, 2012 @02:46PM (#4689638)
The path-dependency (or difficulty of pivot) is an interesting angle. Certainly worth considering. Most product needs iteration if not outright pivoting. Perhaps the mitigating factor is that if the product is tangible, the need is also. SW is so powerful, as a concept, that i wonder if SW some startups may suffer from "too many degrees of freedom". Thus the ~inevitvble pivot -- combined with the ability to re-purpose a core of valuable skill-- is almost a more inherent characteristic of SW startup vs HW one. When considered in context of problem solving and product/market fit, &tc.
Re:The Hardware Renaissance by cs702 on Tuesday October 23, 2012 @03:14PM (#4689843)
The issue, as I understand it, is not so much path-dependency per se, but the long lead times involved in the manufacture of new hardware at scale. Software has path-dependency too, but changing source code to modify a new software product is faster than changing physical machinery, processes, materials, suppliers, and logistics to modify a new hardware product.
Re:The Hardware Renaissance by 001sky on Tuesday October 23, 2012 @03:39PM (#4689990)
This is a good comment, and sheds more light on the subject. The long lead time is a question of agility. This is subtly but importantly different that path-dependency (considered more of a lock-in to an existing technology). The link is that the ways of making the company more agile (investing in specialized manufacturing/prototyping and/or inventory) tend to create a more path-dependent trajectory (or opportunity set). So, perhaps this is better said that HW has 'interial' dependency on initial trajectory if not true path dependency per-se. Even provided that the startup is low-capital/outsourcing model. I hope this does some justice to incorporating your point.
Re:The Hardware Renaissance by tty2020 on Wednesday October 24, 2012 @04:09AM (#4692076)
Nice comment. I think there is indeed an inherent "inertial" in hardware business. A software/website service can have different usage. Users may prefer to use a smaller part of the service, or using the main service for purposes not originally conceived by the creators. In this way there is a chance of pivoting. However a piece of hardware has a very focused usage. All parts are integrated to provide a single function for the user. Also, unlike software, there is no straightforward way to collect real-time data on how a user uses their hardware.
Re:The Hardware Renaissance by bgilroy26 on Tuesday October 23, 2012 @11:21PM (#4691485)
> (e.g., with YC startups like BoostedBoards and Double, and popular KickStarter projects like Ouya)

Don't forget tIndie!