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Re:Super Monkey Ball ported to a website by pixl97 on Wednesday January 28, 2026 @08:24AM (#46795060)
An easier answer to this is "why build web applications when you can build phone applications and monetize them?"
Re:Super Monkey Ball ported to a website by pjmlp on Wednesday January 28, 2026 @08:42AM (#46795265)
Not necessarily, because you get Web games via cloud streaming, where developers get a better experience and tooling instead of trying to work within the constraints of Web 3D APIs.
Re:Super Monkey Ball ported to a website by pixl97 on Wednesday January 28, 2026 @10:22AM (#46796521)
>Web games via cloud streaming

Is there anyone out there actually making money from this?

Also this neglects the Apple problem.

Re:Super Monkey Ball ported to a website by pjmlp on Wednesday January 28, 2026 @10:52AM (#46796940)
Yes, all the studios that get money from Amazon Luna, NVidia GeForce NOW, Sony PS Portal, and Microsoft GamePass offerings.
Re:Super Monkey Ball ported to a website by pixl97 on Wednesday January 28, 2026 @05:28PM (#46802517)
So not that many is what you're saying in comparison to apple/android apps