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Re:Show HN: isometric.nyc – giant isometric pixel art map of... by cannoneyed on Thursday January 22, 2026 @05:37PM (#46726028)
Author here, and to reiterate another reply - all of the critique of "pixel art" is completely fair. Aesthetically and philosophically, what AI does for "pixel art" is very off. And once you see the AI you can't really unsee it.

But I didn't want to call it a "SimCity" map, though that's really the vibe/inspiration I wanted to capture, because that implies a lot of other things, so I used the term "pixel art" even though I figured it might get a lot of (valid) pushback...

In general, labels and genres are really hard - "techno" to a deep head in Berlin is very different than "techno" to my cousins. This issue has always been fraught, because context and meaning and technique are all tangled up in these labels which are so important to some but so easily ignored by others. And those questions are even harder in the age of AI where the machine just gobbles up everything.

But regardless, it was a fun project! And to me at least it's better to just make cool ambitious things in good faith and understand that art by definition is meaningful and therefore makes people feel things from love to anger to disgust to fascination.

Re:Show HN: isometric.nyc – giant isometric pixel art map of... by ant6n on Thursday January 22, 2026 @05:46PM (#46726115)
It’s almost like sim city (2000), but not quite. It night help if the overall mayo was fully square.
Re:Show HN: isometric.nyc – giant isometric pixel art map of... by PetitPrince on Friday January 23, 2026 @03:36AM (#46730015)
More like Sim City 3000 methinks. Sim City is more pixel artsy / lower resolution, while 3000 have enough resolution to feel more like an illustration rather than a videogame.
Re:Show HN: isometric.nyc – giant isometric pixel art map of... by asdfgeoff on Saturday January 24, 2026 @07:07PM (#46749134)
Reminds me of Habbo Hotel
Re:Show HN: isometric.nyc – giant isometric pixel art map of... by noo_u on Thursday January 22, 2026 @10:42PM (#46728140)
My scientific opinion is that you cooked. noice.
Re:Show HN: isometric.nyc – giant isometric pixel art map of... by dark-star on Friday January 23, 2026 @04:26AM (#46730358)
just FYI, there are some very obvious inaccuracies (stitching artefacts?) in this map, especially noticeable e.g. on Roosevelt Island around Roosevelt Bridge, or naround Pier 17 next to Brooklyn Bridge
Re:Show HN: isometric.nyc – giant isometric pixel art map of... by crazygringo on Friday January 23, 2026 @11:00AM (#46734050)
There's a strange error where half the Broadway Junction subway station just... disappears. And seems to be replaced with some generically hallucinated city blocks? But that's the thing with AI, the quality control at scale is tough. I'm just happy this seems to be about 99.9+% accurate.
Re:Show HN: isometric.nyc – giant isometric pixel art map of... by andra_nl on Friday January 23, 2026 @07:55AM (#46731920)
Will "Retro art" do?
Re:Show HN: isometric.nyc – giant isometric pixel art map of... by echelon on Friday January 23, 2026 @08:51AM (#46732458)
No. Lean into "pixel art".

Hot take: "photo realistic" is just a style.

If it doesn't exist and wasn't taken with a camera, then "photo realistic" is just the name of the style.

Same with "pixel art", "water color", and everything else.

Re:Show HN: isometric.nyc – giant isometric pixel art map of... by marcd35 on Friday January 23, 2026 @10:40AM (#46733790)
pixel art 2.0

still respects what it is but clearly differentiates itself as something new

Re:Show HN: isometric.nyc – giant isometric pixel art map of... by echelon on Friday January 23, 2026 @12:15PM (#46734995)
That'd be like calling photography "painting 2.0".

One day the majority of pixel art in the world, and indeed even photoreal photos, will be generated.

Re:Show HN: isometric.nyc – giant isometric pixel art map of... by archy_ on Friday January 23, 2026 @12:11PM (#46734948)
Low-res cel shading would be a better descriptor. It lends itself to looking like pixel art when zoomed out, but cel shading when zoomed in.