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Re:Max Payne – two decades later – Graphics Critique by zemvpferreira on Sunday January 11, 2026 @05:02AM (#46574148)
That goddamn baby level though. I could strangle the person who stuffed that messy labyrinthic pile of crap into my John Woo-esque shooter.
Re:Max Payne – two decades later – Graphics Critique by magicalhippo on Sunday January 11, 2026 @06:33AM (#46574729)
I thought that level was great. To me it really sold someone with a jumbled up mind trying to push on through.

Without that level Max Payne wouldn't have been anywhere near as memorable for me.

Re:Max Payne – two decades later – Graphics Critique by dashzebra on Sunday January 11, 2026 @05:09AM (#46574183)
Oooh that level... I was young when I played that game, and did not see that one coming. I also fell by the side. Memory is a bit blurry thankfully, but I erred for a while trying to climb up. I think it was a bug. Caused a few nightmares...