I suspect they began working on Liquid Glass before the Vision Pro was publicly unveiled, so they didn't know what the public response would be.
What I honestly find more baffling is that they thought the Vision Pro would sell well. It just isn't a good product.
Perhaps they're still banking on a future where the Vision Pro becomes a pair of real glasses. In which case, Liquid Glass is the type of interface you'd want to have.
And if this was the strategy, I'd have expected to see that consumer product by now. It has been almost two years.
Those monopolies seem so scared to "miss the next smartphone" that they invest heavily in whatever their competitors do. Everybody was running after VR/AR headsets, now everybody is running after AI.
They see the others run somewhere, they run in that direction. Just in case.
Monopolies so scared of the competition?
That is how Kodak lost digital photography, Microsoft tablets and phones even though it had them for a decade before the competition, and so on.
Monopolies double down on what they know that prints money, and are averse to taking any risks.
I’m curious if we’ll see another major shift with the new deign lead, or if the higher ups will want to run with Liquid Glass for a while after so much investment, and not wanting to alienate users by radically changing design direction too often. Or if Liquid Glass is here to stay as long as we have Vision Pro, because VR/AR demand that style of UI, so everything else needs to fall in line for consistency’s sake.
I think I’d be more apt to switch to Linux if it wasn’t for all the mobile integration macOS and iOS have. Giving that up is a tough sell. It also means finding new solutions for managing photos, music, notes, and a bunch of other things. I also struggle to find non-Apple hardware I find acceptable. I’ve used Linux on and off for over 20 years, and in the past few years is gotten to the point where I think I could daily drive it with little to no compromise, in a bubble. But mobile really bursts that bubble.