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Re:Creators of Tailwind laid off 75% of their engineering team by freedomben on Wednesday January 07, 2026 @12:20PM (#46529214)
> I always thought it was a critically bad business decision from their end to keep giving me additional new stuff for free. It seemed to me that it should have been a subscription.

Maybe. One data point isn't all that useful, but I never would have bought it if it weren't for the model he chose. I will never, ever do a subscription for something like that.

Re:Creators of Tailwind laid off 75% of their engineering team by stevoski on Wednesday January 07, 2026 @01:44PM (#46530655)
Right, but you can do a one-off purchase to get the product as it existed at the time. Instead they offered all future improvements in the price.

This is not sustainable once your customer growth dies down, as it eventually did.

Re:Creators of Tailwind laid off 75% of their engineering team by WA on Wednesday January 07, 2026 @04:55PM (#46533588)
Not entirely true. They had one product at first. I think it was UI kit. The full app templates that came later were a separate product and they charged again. However, you’re right insofar as they added more templates to the later product for free.
Re:Creators of Tailwind laid off 75% of their engineering team by shimman on Wednesday January 07, 2026 @04:55PM (#46533593)
Their customer growth wasn't exactly dying down tho, it was massively disrupted. That is a key distinction that should be noted.
Re:Creators of Tailwind laid off 75% of their engineering team by mootothemax on Wednesday January 07, 2026 @10:45PM (#46536954)
I guess this is what makes marketing so tricky; I myself would’ve bought a $10/mo subscription so much sooner given the chance, which by now - and happily, incidentally - would’ve brought in way more dosh than my one-off payment.