Re:Outside, Dungeon, Town: Integrating the Three Places in V...
by reactordev on Monday December 29, 2025 @11:38PM
(#46429596)
Yeah, good game mechanics scarred by an IP royalty agreement.
Re:Outside, Dungeon, Town: Integrating the Three Places in V...
by paragraft on Tuesday December 30, 2025 @01:16AM
(#46430121)
Yes here's the patent. The independent claims are frustratingly broad if you're trying to think through practical NPC world sim systems.
Re:Outside, Dungeon, Town: Integrating the Three Places in V...
by fennecbutt on Thursday January 01, 2026 @04:45PM
(#46458381)
Yes I agree that the patent system now exists for parasite businessmen and finance people rather than inventors.
But on a more positive note I loved SoM so much, played it on release - the nemesis system, movement and general open worldness of it was all so satisfying. I never got to the sequel but I'll have to check it out.
Didn't find any good technical write-ups. Although apparently it's "patented".
Here's a decent video overview. I hate that everything is video now but this is the world we live in I suppose.
https://www.youtube.com/watch?v=3Fh5qc-ZnaM