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Re:Jonathan Blow has spent the past decade designing 1,400 p... by leloctai on Thursday December 18, 2025 @06:58AM (#46311609)
If a decade worth of cost of living is considered minimal resources, successful indie games wouldn't be so disproportionately Scandinavian
Re:Jonathan Blow has spent the past decade designing 1,400 p... by coldtea on Thursday December 18, 2025 @07:06AM (#46311675)
>If a decade worth of cost of living is considered minimal resources

Compared to the mainstream AAA game cost it's less than minimal, it's pocket change.

And it's not like somebody handed him that money, he made it creating and selling games earlier.

Re:Jonathan Blow has spent the past decade designing 1,400 p... by jayd16 on Thursday December 18, 2025 @11:08AM (#46314492)
Ok for a decade of a senior dev, that's still like $2mil. That's in the same order of magnitude as a small AA game.

Supposedly the dev budget for the last pokémon game Z-A was only $13 million.