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Re:Rats Play Doom by ge96 on Friday December 12, 2025 @05:16PM (#46249673)
> It maximizes immersion without obstructing whisker space

hehe very important

although... if the walls moved and touched the whiskers in conjunction with the game could be something

Re:Rats Play Doom by chickenhun on Friday December 12, 2025 @05:31PM (#46249815)
yeah good point! we actually have air puffs for that. we extracted from DOOM when a wall is hit in-game. when that happens, the corresponding side puff activates.
Re:Rats Play Doom by ge96 on Friday December 12, 2025 @05:46PM (#46249981)
that's cool, I assume the sound doesn't scare the rat/does its purpose, sounds like a better solution than a physical wall moving

also nice to see those classic cheap blue stepper motors ha