News for hackers. Stuff that matters.
Re:Terrain Diffusion: A Diffusion-Based Successor to Perlin ... by vessenes on Wednesday December 10, 2025 @03:00PM (#46222887)
This is really awesome, actually! It looks great, very diverse, and clearly is scalable to extremely large maps. Props for testing the generation out on Minecraft - where terrain generation really matters.
Re:Terrain Diffusion: A Diffusion-Based Successor to Perlin ... by strongbond on Wednesday December 10, 2025 @03:46PM (#46223566)
No it's not. The whole presentation of it is confusing. Sorry.
Re:Terrain Diffusion: A Diffusion-Based Successor to Perlin ... by vessenes on Wednesday December 10, 2025 @07:18PM (#46226009)
This is a low quality, extremely low quality comment. What in particular did you find confusing?