News for hackers. Stuff that matters.
Re:DOOM could have had PC Speaker Music by jasongill on Tuesday December 02, 2025 @09:06PM (#46129475)
Doom is playable (albeit by reducing the viewport to a postage stamp) on a 386; I'd be curious how your patch works on the 386 considering how much worse the graphics performance is on it
Re:DOOM could have had PC Speaker Music by jvolkman on Wednesday December 03, 2025 @03:08AM (#46131517)
In the Doom-era game Rise of the Triad, if you shrink the viewport all the way down to postage stamp size, it displays "Buy a 486!" underneath.
Re:DOOM could have had PC Speaker Music by burnt-resistor on Wednesday December 03, 2025 @06:17AM (#46133163)
ROTT is in my childhood's "badass games hall of fame" along with Quarantine (aka Death Throttle aka Hard Rock Cab), Abuse, and Stratosphere. Honorable mention: Microsoft Flight Simulator: Aircraft & Scenery Designer (MFSASD) for the ability to make an almost flyable U-2 from the jet plane.

dipstick gunfinity burnme

Re:DOOM could have had PC Speaker Music by jasongill on Wednesday December 03, 2025 @07:34AM (#46133776)
ROTT uses the Wolf3D engine and was somewhat of a collaboration (if you could call it that) between id and Apogee!
Re:DOOM could have had PC Speaker Music by burnt-resistor on Wednesday December 03, 2025 @06:09AM (#46133093)
DOOM was playable on the 486SLC2 with a modestly smaller viewport despite having just a 16-bit bus. It was the one donated IBM box in my high school's computer lab that could play it because Model 25 and 30 286's sure couldn't.
Re:DOOM could have had PC Speaker Music by minki_the_avali on Wednesday December 03, 2025 @10:15AM (#46135432)
they can now though, there is a 286 port for 640k which even does cga and mda next to the initial ansi shaded text mode