Re:<5KB demoscene intro by Claude
by jsonc on Tuesday November 25, 2025 @11:32PM
(#46054221)
Ex-(amiga)demo scener here.. greetings! And you're spot on. Coding assembler and pushing the machine to the limits was an artform in itself.
I see it using Math.sin() calls - what a luxury lol! On the amiga if using substantial 3d calculations and wanting to maintain full frame rate, you'd populate a sine lookup table (typically as the demo is starting) for quicker sine calculations.
The good ole days/nights spent hacking away with 68k assembler on a 7mhz processor.. I miss them :)
I see it using Math.sin() calls - what a luxury lol! On the amiga if using substantial 3d calculations and wanting to maintain full frame rate, you'd populate a sine lookup table (typically as the demo is starting) for quicker sine calculations.
The good ole days/nights spent hacking away with 68k assembler on a 7mhz processor.. I miss them :)