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Re:How I wrote the fastest Blender exporter and so could you! by DustinEchoes on Saturday November 15, 2025 @11:43AM (#45938634)
Are there any good articles about setting up blender to use as a level editor for your game?
Re:How I wrote the fastest Blender exporter and so could you! by klaussilveira on Saturday November 15, 2025 @12:52PM (#45939194)
Been waiting for this post since I saw your tweet on it, Taha. Really impressive work. I'm currently working on a similar setup for U3D, so we can ditch the editor and focus on the engine itself.

It's a shame Blender doesn't support C++ plugins natively, without having to do a custom build.

Re:How I wrote the fastest Blender exporter and so could you! by hal_1337 on Sunday November 16, 2025 @02:29AM (#45943394)
> It's a shame Blender doesn't support C++ plugins natively, without having to do a custom build.

That's a feature, not a bug.