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Re:Valve is about to win the console generation by rvz on Wednesday November 12, 2025 @10:01PM (#45910002)
If any game has DRM or anti-cheat technology which BF6 does and even most AAA games, then it cannot play it at all without it.

That is going to be a no go for any SteamOS device when an highly anticipated game gets released on day 1.

Re:Valve is about to win the console generation by hlfshell on Wednesday November 12, 2025 @10:15PM (#45910110)
ARC Raiders runs fine with anticheat on Linux. As does the Finals.
Re:Valve is about to win the console generation by ethmarks on Wednesday November 12, 2025 @10:54PM (#45910427)
I think that the idea is that if you get enough users on Linux, it seems foolish from the game studio's perspective not to add Linux support to their anticheat.
Re:Valve is about to win the console generation by walletdrainer on Thursday November 13, 2025 @02:38AM (#45911899)
Not necessarily, the anticheat will end up much easier to defeat on Linux.
Re:Valve is about to win the console generation by swiftcoder on Thursday November 13, 2025 @06:20AM (#45913574)
This depends heavily on how customised the linux is. Back in the day Amazon had to fork Android to add kernel-level support for DRM, otherwise the studios weren't going to permit streaming video on Fire tablets. One could imagine Valve adding an optional kernel DRM module to solve the same problem.
Re:Valve is about to win the console generation by walletdrainer on Thursday November 13, 2025 @06:43AM (#45913736)
You still lose because the dev team has to split their attention.

And anyway I (and many other people!) have valid keys for basically all widevine streams extracted from supposedly secure android devices. That DRM approach ended up failing miserably and torrent sites are full of WEB-DLs.

Re:Valve is about to win the console generation by ethmarks on Thursday November 13, 2025 @11:05AM (#45916559)
But you can still stream video on normal Android devices, no? My Motorola phone supports Disney+. Why did studios object to streaming on Fire tablets unless it had kernel DRM but they're fine with streaming on easily-rootable phones?
Re:Valve is about to win the console generation by swiftcoder on Thursday November 13, 2025 @12:08PM (#45917405)
Not at that time, no - this was several years before Google decided to ship Widevine in Android
Re:Valve is about to win the console generation by walletdrainer on Thursday November 13, 2025 @02:55PM (#45919693)
FWIW rooting the phone is not enough to get you the widevine keys.

Also some services will just downgrade you to a lower quality stream if your device doesn’t have the appropriate keys.

Re:Valve is about to win the console generation by ethmarks on Thursday November 13, 2025 @08:45AM (#45914836)
It's possible that 'adding Linux support' would take the form of just making the anticheat optional.

Maybe playing with the anticheat enabled makes you immune to being reported for cheating (because they can verify down to the kernel level that you aren't), but you can still play without it (but without the immunity from being reported).

Obviously they wouldn't do this in today's market because there's no incentive to do so, but if a significant portion of gamers moved to Linux, offering a Linux solution might become a reasonable choice for game studios.

Re:Valve is about to win the console generation by pbronez on Thursday November 13, 2025 @10:06AM (#45915750)
Optional anti-cheat could be really interesting. Make it a matchmaking option; let the players decide who they want to play with. This effectively makes "PC without Anti-cheat" a new platform in cross-platform match making.

I can imagine a whole scene popping up where everyone cheats to the max, creating whole new game modes.

Re:Valve is about to win the console generation by ethmarks on Thursday November 13, 2025 @10:29AM (#45916039)
> I can imagine a whole scene popping up where everyone cheats to the max, creating whole new game modes.

That would be very interesting. I also bet that people would start developing bots that play the game better than a human could and eventually it would essentially turn into digital BattleBots.

Re:Valve is about to win the console generation by doofkoof on Saturday November 15, 2025 @02:48PM (#45940065)
This already existed in CS:GO, it was called Hack vs Hack. Private servers could choose whether to run anticheat or not. You'd see some with names like HvH and join to find people spinning in circles and comparing which aimbot was the most dominant.
Re:Valve is about to win the console generation by aaomidi on Wednesday November 12, 2025 @10:09PM (#45910061)
Market pressure can change game studios behavior.
Re:Valve is about to win the console generation by LexiMax on Wednesday November 12, 2025 @11:05PM (#45910495)
Battlefield 6 might never run on the average Linux desktop, but I could see a future where it would run on Steam hardware in an end-to-end Secure Boot environment.

Gamers don't like playing with cheaters.

Re:Valve is about to win the console generation by aaomidi on Thursday November 13, 2025 @10:13AM (#45915830)
We’re going to have to figure out a better way of dealing with cheaters.

You could be playing against an AI model specifically trained on that game. No anti cheat is going to detect that.

Re:Valve is about to win the console generation by LexiMax on Thursday November 13, 2025 @11:57AM (#45917231)
I find it much more likely that Valve enables Secure Boot on their Steam hardware.

I imagine that if this happens, it will be followed by popular Linux distros finally becoming serious about their Secure Boot implementations, instead of simply shimming it or seen as a rarely-used feature reserved for enterprise distros like RHEL.

Some of us actually think that having some sort of validation that our OS hasn't been tampered with is a feature and not a bug. It's only a problem when companies parlay that validation into anti-consumer DRM - but that's a political problem, not a technological one.

Re:Valve is about to win the console generation by Hikikomori on Thursday November 13, 2025 @12:35PM (#45917815)
Or rebooting to a secure mode where you can only run the game and maybe discord.
Re:Valve is about to win the console generation by array_key_first on Thursday November 13, 2025 @10:02PM (#45923382)
It's both a technological and political problem.

All the platforms that went all-in on secure boot like things and attestation are anti-consumer hellholes that slurp all your data. The evidence just does not look good. Maybe Linux is different, but it's swimming against the tide here. It would be the first of it's kind.

Re:Valve is about to win the console generation by aaomidi on Friday November 14, 2025 @08:49PM (#45934339)
But again this doesn’t solve the problem where an AI model can just play the game.
Re:Valve is about to win the console generation by cestith on Thursday November 13, 2025 @11:56AM (#45917214)
A few anti-cheat systems rather than inspecting the local machine look for things like impossibly fast target acquisition in FPS games, or the server noticing when a shot is taken on an opponent who’s supposed to be totally obscured. Those aren’t perfect, but they don’t require kernel-level anticheat.
Re:Valve is about to win the console generation by rangestransform on Thursday November 13, 2025 @02:02PM (#45919055)
Cheating detection server side is expensive and probabilistic at best, kernel level anti cheat is a purely financial decision
Re:Valve is about to win the console generation by fulafel on Thursday November 13, 2025 @02:27AM (#45911825)
Not the case - lots of games including AAA ones have these things on the Steam Deck.
Re:Valve is about to win the console generation by johnny22 on Thursday November 13, 2025 @07:06AM (#45913930)
anti-cheat is one thing, but i'm not aware of any DRM that doesn't work on linux? I know denuvo is one of the most popular ones and it definitely does