Re:Steam Machine
by galleywest200 on Wednesday November 12, 2025 @05:12PM
(#45907554)
Worth considering that Nintendo has a massive library of proprietary games they themselves produce (Mario, Pokemon, etc) that Steam does not have.
People buy Nintendo products to play Nintendo games.
Re:Steam Machine
by SchemaLoad on Wednesday November 12, 2025 @06:27PM
(#45908377)
The Steam Deck also had no marketing and is not sold in retail stores. It's also been a success in kicking off a whole product category of handheld PCs, of which most games will be bought on Steam.
Success is relative. The Steam Deck is only unsuccessful if you consider the goal of the device to be "outsell Nintendo". I would argue 4 million units is not merely a success, but a massive success.
Re:Steam Machine
by ThatPlayer on Wednesday November 12, 2025 @07:15PM
(#45908777)
For an interesting comparison, the PS Vita did about 4 million in the first year.
Good thing Valve is not a publicly traded company unlike Nintendo, Sony and Microsoft.
> This is the mindset that makes the Steam Machine DOA if not priced correctly. No one will pay $800 just to play Hollow Knight in 4k
I will pay that money to finish up my backlog of games on Steam. I already pay that much for Steam Deck anyway.
That's also debatable. Switch 2 sold 10m units in 6 months compared to the Steam Deck's 4 million in 3 years ¯\_(ツ)_/¯
The Steam Deck is niche even among the gaming crowd.
>COD, Fortnite, LoL players can stay on windows. I’m happy to play newest indie game on my Linux machine
This is the mindset that makes the Steam Machine DOA if not priced correctly. No one will pay $800 just to play Hollow Knight in 4k