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Re:Harder, Better, Faster, Stronger Version of Uber H3 in Rust by websiteapi on Monday November 03, 2025 @02:24PM (#45803249)
who is using uber h3 and what for? (besides uber of course)
Re:Harder, Better, Faster, Stronger Version of Uber H3 in Rust by zX41ZdbW on Monday November 03, 2025 @02:47PM (#45803543)
H3 was integrated into ClickHouse in 2019, and since then, I have heard many interesting stories. There are unusual ones, e.g., when it is used not to map data on Earth, but for astronomy (stars, galaxies).
Re:Harder, Better, Faster, Stronger Version of Uber H3 in Rust by grim7reaper on Monday November 03, 2025 @04:08PM (#45804457)
I'm curious about those interesting stories ^^ Care to share a bit more?
Re:Harder, Better, Faster, Stronger Version of Uber H3 in Rust by zX41ZdbW on Tuesday November 04, 2025 @04:14PM (#45815956)
Re:Harder, Better, Faster, Stronger Version of Uber H3 in Rust by grim7reaper on Monday November 03, 2025 @03:58PM (#45804358)
amo is using it quite a lot, mainly for the scratch map feature in the Bump Map application, but not only.

Use cases are: - data storage - data aggregation/clustering - spatial indexing - geometrical computation (as long as you're OK with approximation, you can speed up a lot of things by working with CellID instead of actual geometries) - data visualization

I've seen it used by Databend, Helium, Breakroom (they did an Erlang binding on top of h3o), beaconDB, Greptime, Meilisearch. But I don't exactly know what they are using it for (just that they pulled h3o in their projects).

Re:Harder, Better, Faster, Stronger Version of Uber H3 in Rust by killme2008 on Tuesday November 04, 2025 @07:04AM (#45809988)
Hi. I am from GreptimeDB team. We use h3o library to implement h3 functions:

https://docs.greptime.com/reference/sql/functions/geo/#h3

These functions encode and decode latitude/longitude to H3 cells and provide utilities for querying cell properties, neighborhoods, distances, and relationships.

Re:Harder, Better, Faster, Stronger Version of Uber H3 in Rust by Audiolite on Monday November 03, 2025 @02:45PM (#45803520)
As one example, the U.S. Federal Communications Commission uses it in its Broadband Data Collection program. You can see some of how it's been implemented here: https://broadbandmap.fcc.gov/

Edit: It seems some people get a blocked message when visiting the base url. The home path may work better? https://broadbandmap.fcc.gov/home

Re:Harder, Better, Faster, Stronger Version of Uber H3 in Rust by simonw on Monday November 03, 2025 @03:50PM (#45804273)
That's really neat. Here's a screenshot for people who can't access that URL: https://gist.github.com/simonw/eb31ec34af16a1e19ee0d7ca90e8a...
Re:Harder, Better, Faster, Stronger Version of Uber H3 in Rust by maxnoe on Monday November 03, 2025 @03:25PM (#45803978)
I cannot... Geoblockig European IPs?
Re:Harder, Better, Faster, Stronger Version of Uber H3 in Rust by mcdonje on Monday November 03, 2025 @03:41PM (#45804167)
I'm blocked and I'm in the US
Re:Harder, Better, Faster, Stronger Version of Uber H3 in Rust by Audiolite on Monday November 03, 2025 @03:53PM (#45804306)
Maybe the home path will work better? https://broadbandmap.fcc.gov/home
Re:Harder, Better, Faster, Stronger Version of Uber H3 in Rust by jandrewrogers on Monday November 03, 2025 @03:29PM (#45804028)
H3 is commonly used for creating visualization aggregates e.g. creating visual summaries of data distribution. That was its primary design case.
Re:Harder, Better, Faster, Stronger Version of Uber H3 in Rust by justanotherunit on Monday November 03, 2025 @03:36PM (#45804108)
I’ve used h3 for a game. Since they align with an unique hex, I can ensure that one cell grid aligns and is placed on the same place in the world, where players could then compete on.
Re:Harder, Better, Faster, Stronger Version of Uber H3 in Rust by zigzag312 on Monday November 03, 2025 @05:49PM (#45805407)
Overture maps docs use it to visualize the coverage of Overture address data.

https://docs.overturemaps.org/guides/addresses/

Picture url: https://docs.overturemaps.org/assets/images/address-coverage...

Re:Harder, Better, Faster, Stronger Version of Uber H3 in Rust by seanlane on Monday November 03, 2025 @05:51PM (#45805426)
We use it at Neighbor.com for a lot of data analysis in our marketplace, things like our price recommendations, supply and demand balances, etc.
Re:Harder, Better, Faster, Stronger Version of Uber H3 in Rust by misiti3780 on Tuesday November 04, 2025 @09:57AM (#45811716)
my company uses it for displays buildings in our geospatial product.
Re:Harder, Better, Faster, Stronger Version of Uber H3 in Rust by kj4211cash on Tuesday November 04, 2025 @10:46PM (#45818770)
we have used it at my last 2 companies for most geospatial data analyses. defining and visualizing catchment areas. making maps dividing up service areas. picking out high demand density areas. etc. before h3, both companies were using zipcodes and more ad-hoc data transformations. i'm not saying h3 is perfect. i wouldn't know. but it definitely beats zipcodes.