Re:SailfishOS: A Linux-based European alternative to dominan...
by MayeulC on Sunday November 02, 2025 @06:49AM
(#45789622)
Most of these are actively maintained though. Older ports, such as UT2004, still work but a few upgrades give a much better experience: SDL2-compat (and now SDL3-compat) really helps, as it brings compatibility with newer APIs (pulseaudio, Wayland, newer controllers, etc).
Please use SDL when targeting Linux!
Re:SailfishOS: A Linux-based European alternative to dominan...
by poetaster on Sunday November 02, 2025 @07:17AM
(#45789770)
Exactly! SDL2 apps run well on SFOS :)
Re:SailfishOS: A Linux-based European alternative to dominan...
by ho_schi on Sunday November 02, 2025 @08:33AM
(#45790225)
True.
Re:SailfishOS: A Linux-based European alternative to dominan...
by d3Xt3r on Sunday November 02, 2025 @07:56PM
(#45794862)
Don't forget all the opensource ports/engine recomps that (still) work great on Linux:
- OpenJazz (port of Jazz Jackrabbit)
- OpenOMF (One Must Fall 2097)
- OpenMW (Morrowind)
- Devilution X (Diablo)
- SDLPoP (Prince of Persia)
- RVGL (Re-Volt)
- R.E.L.I.V.E. (Abe's Oddysee)
- Ship of Harkinian (Zelda OoT)
- 2Ship2Harkinian (Zelda Majora's Mask)
- Super Mario Bros Remastered
... and probably lots more that I missed out.
Re:SailfishOS: A Linux-based European alternative to dominan...
by DrScientist on Monday November 03, 2025 @05:33AM
(#45797652)
It's about the quality of the port or whether the original software was written with portability in mind?
Take Quake for example. It's highly portable ( I remember playing on Irix ( Silicon Graphics workstation OS )), Carmack wrote highly portable code.
I would look to applaud the high quality work id and Valve or Daedalic. Weirdly Microsoft ships a port of Minecraft. Valve now ships the Linux-Runtime to ease ports. And Flatpak allows developers which want to package itself (weird hill to die on…) doing it.