Even 1khz mkb input on an apple silicon mac connected to a 500hz screen has insane utilization just doing shit in the OS. They are also struggling with variable refresh rate, improperly dropping down to the minimum (as low as 24hz) with jarring, jagged jumps up to the maximum after a few seconds of use.
This is a solved problem on both windows and linux. Even Asahi does a better job.
High refresh rate monitors are great, yes, but those are still sub KHz - you're talking about polling a mouse at 13x the rate of the highest end esports monitors as some minimum bar for when a machine can be for gaming - get out of here with that kind of artificial gatekeeping.
No complaints about Asahi though :).
In a similar vein, >120Hz screens are of doubtful utility. The performance gain is insignificant, considering top human reaction time to visual stimuli is ~150ms and the jump from 120Hz to 240Hz is -4.17ms, 1/36th or 2.77% improvement.
Even then, most pro FPS players also still play on 200-800 DPI when 1600 DPI and preferably even 3200 DPI is much better. Those low DPIs are purely cargo culted from the 2000s era CS Pros their .cfg, when sensors were still pretty crappy, and those players are effectively running lowgrade mouse smoothing.
Uneducated gamers are kin to uneducated audiophiles. Stop drinking the snake oil.
They really are great gaming machines from a hardware perspective. I wouldn't bother with an x86 laptop for gaming if it weren't for the software (mostly DRM) side.