Re:AMD and Sony's PS6 chipset aims to rethink the current gr...
by account42 on Monday October 13, 2025 @07:55AM
(#45567350)
It's also only O(log n) if the scene is static. Which is what is often missed in the quest for more photo-realistic graphics - it doesn't mean anything if what you are rendering only looks realistic in still frames but doesn't behave realistically if you try to interact with it.
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