Re:OpenGL is getting mesh shaders as well, via GL_EXT_mesh_s...
by fingerlocks on Sunday October 12, 2025 @06:51AM
(#45557178)
Wow, what a brain fart. So much of metal has improved since M-series, I just forgot it was even the same framework entirely. Even the stack is different now that we have metal cpp and swift++ interop with unified memory access.
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