Re:Apple Designs a Virtual Knob
by astafrig on Saturday October 11, 2025 @07:06PM
(#45553500)
Then you can only adjust one thing at a time—so you’ve just created the worst of both worlds with a multi-touch display and live music software.
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Re:Apple Designs a Virtual Knob
by StopDisinfo910 on Saturday October 11, 2025 @07:23PM
(#45553637)
There is absolutely no way you successfully adjust two knobs at the same time on a multitouch display, let alone while doing live music. They are barely usable one by one.
There is a reason people serious about doing music keep using physical knobs to change values in their software. I’m entirely convinced the sole reason DAWs use virtual knobs despite them being such a poor UX element is because people will map them to MIDI knobs anyway and that keeps the software and physical world looking the same.
Re:Apple Designs a Virtual Knob
by squeaky-clean on Sunday October 12, 2025 @03:47AM
(#45556178)
> There is absolutely no way you successfully adjust two knobs at the same time on a multitouch display, let alone while doing live music
I do it all the time on an iPad. It handles up to 5 simultaneous controls very well.
Same here
There's a demo app for the original iPad multitouch display, which can distinguish eleven simultaneous inputs.
Prompting the obvious question: Why eleven?
You don't ever use your nose as an additional input device? I thought everyone did that.
Re:Apple Designs a Virtual Knob
by MattPalmer1086 on Sunday October 12, 2025 @05:05AM
(#45556666)
Kind of a self fulfilling prophecy then. I had to figure out how to map the knobs to MIDI hardware because it was so hard to adjust them on screen!
At that point I guess the physical resemblance is a virtue.