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Re:OpenGL is getting mesh shaders as well, via GL_EXT_mesh_s... by josefx on Friday October 10, 2025 @01:36PM (#45541580)
> but I don't think anybody at Apple is doing serious maintenance work on their OpenGL implementation

In other words nothing changed. The OpengGL standard had been well past 4.1 for years when Apple released Metal. People working with various 3D tools had to disable system integrity checks to install working drivers from NVIDIA to replace whatever Apple shipped by default.

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