Re:Baldur's Gate 3 Steam Deck – Native Version
by voodooEntity on Thursday September 25, 2025 @03:34AM
(#45370199)
Thank you for linking, and it makes sure to say you have to have a certain set of proofs to make sure no malicious code is injected as a precompiled shader sounds like a great place for exploitation.
Tho i would expect (naive me) that the shaders at least might be cached locally - which is not the case since as i mentioned in my comment have to recompile them for every game every time i start.
Tho i would expect (naive me) that the shaders at least might be cached locally - which is not the case since as i mentioned in my comment have to recompile them for every game every time i start.