Re:Baldur's Gate 3 Steam Deck – Native Version
by voodooEntity on Thursday September 25, 2025 @03:33AM
(#45370191)
Well my doubts are that the feature is actually working. Im not saying that precompiling shader doesnt exist neither it cant be done. But based on my comment, i doubt it working the way as described. Else i would not have to recompile those shaders every time for every game in my library.
Shader precompilation is a standard thing to do now - consoles mostly ship precompiled shaders for their GPU + driver combo, Steam Deck will also download precompiled shader for its Linux + AMD + driver version combo.
The infrastructure for that Steam side is there and is in active use.