Re:A QBasic Text Adventure Still Expanding in 2025
by davidjhall on Thursday September 18, 2025 @07:39AM
(#45288402)
Yes! According to this post, someone tried to find the max rooms in Inform 7 and stopped at tens of thousands. Took long to compile (not run) and used a lot of memory, but not an issue.
https://intfiction.org/t/i7-realistic-max-number-of-rooms/99...
Re:A QBasic Text Adventure Still Expanding in 2025
by anthk on Thursday September 18, 2025 @12:18PM
(#45291509)
That's inform7, a different syntax than inform6, but in the end both compile against the same virtual machine.
Still, inform6 OOP syntax with the English library it's like a really dumbed down Python more OOP than Python itself. Literally, as you are playing with objects in-game with literal attributes mapped 1:1 to the syntax. An enterable object in order to be that it must have the 'enterable' attribute defined in the object.
Also the game would run on PC's, Linux/BSD machines, DOS, Classic Macs, Amiga, Ataris, Android, IOS, OSX, RiscOS... everywhere from 16 bit and up.