Re:Building a DOOM-like multiplayer shooter in pure SQL
by gs17 on Tuesday September 09, 2025 @03:45PM
(#45187697)
For some reason it's really common to call this kind of project a "Doom clone" despite it not having the features that made Doom notable at the time. Honestly, it's impressive enough that it doesn't need to be tied to being a "[90s game] clone".
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Re:Building a DOOM-like multiplayer shooter in pure SQL
by dspillett on Wednesday September 10, 2025 @12:29PM
(#45200085)
There was a time when any FPS game was referred to as a Doom-a-like or Doom clone. Heck, eventually even tihngs with a first person view but no shooting, or that pre-dated Doom (Doom was a step change in a few ways but it certainly wasn't the first FPS, I remember some more primative attempts as far back as the mid-to-late 80s). The current referring-to-everything-as-a-doom-clone is basically an extension of that.