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Re:Creative Technology: The Sound Blaster by keyringlight on Monday September 08, 2025 @05:38AM (#45166297)
There's been some efforts to use GPU ray tracing to bring some of it back, IIRC Call of Duty from a few years ago had it, but as you say it hasn't caught on and displaced 'good enough' audio.

I also had a Vortex2 and it's not about requiring a high-end surround system, as I suspect even today there's still a significant amount of players with decent but not high-end audio. I was playing Quake3 with A3D before they patched it out with either basic stereo speakers or headphones and the placement was superb.

Re:Creative Technology: The Sound Blaster by bananaboy on Monday September 08, 2025 @07:21AM (#45166955)
We've been using Microsoft's Triton[0] for a few years now on Call of Duty.

[0] https://www.microsoft.com/en-us/research/project/project-tri...