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Re:Rasterizer: A GPU-accelerated 2D vector graphics engine i... by mindbrix on Friday September 05, 2025 @07:03AM (#45137220)
The Rasterizer algorithm handles self-intersecting paths without issue. Removing them requires expensive and complex computation geometry.
Re:Rasterizer: A GPU-accelerated 2D vector graphics engine i... by ssp on Friday September 05, 2025 @11:31AM (#45139730)
In a figure-8 path where the intersection is in the center of a pixel, does Rasterizer set that pixel to 0.5 or to 0?