Re:Making Games in Go: 3 Months Without LLMs vs. 3 Days with...
by 3036e4 on Sunday August 24, 2025 @05:27PM
(#45007962)
Making a good boardgame, with zero need for programming, excluding artwork, is months or years of work. I would expect that much at a minimum for a (good) simple digital game, unless it is just going to sell on graphics and marketing alone (or luck).
Re:Making Games in Go: 3 Months Without LLMs vs. 3 Days with...
by hcnews on Sunday August 24, 2025 @09:45PM
(#45009439)
Maybe you are a games developer and are overlooking the fact that people have to first learn the basic apis/models/etc. of graphical systems, engines, etc. before using them. Not sure how you are saying that it wouldn't take a few weeks to code even a simple production game like chess or more complicated but still simple Jump king etc.
Just think of the speciality in which you aren't an expert, javascript/storage/networking ...
Re:Making Games in Go: 3 Months Without LLMs vs. 3 Days with...
by whoknowsidont on Monday August 25, 2025 @01:04PM
(#45016065)
I've dabbled and continue to dabble in areas where I know nothing about. And in this case, there's nothing super special about making a game.
And that's the part AI is not going to be able to help you with.