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Re:Blurry rendering of games on Mac by troupo on Friday August 15, 2025 @03:19AM (#44909510)
> I don't understand your logic unless you're implicitly saying the camera needs to go away

Yup. We never had camera before the notch.

> The notch makes for a smaller menu bar but without the notch there would be no menu bar there

Yup. Before the notch we neither had a menu bar that could comfortably fit most menu items even in professional apps, nor did we have a camera.

BTW, you literally are saying "The notch makes for a smaller menu bar". Imagine if I wrote that as the first sentence in my comment, then there would be no misunderstanding

Re:Blurry rendering of games on Mac by ylk on Friday August 15, 2025 @04:37AM (#44909938)
The screen is a 16:10 screen with some extra pixels added next to the notch. By default, the system uses a resolution of 1512x982 (14"), which you can change to 1512x945 (16:10) to move the menu bar below the notch and end up with black pixels next to the notch.
Re:Blurry rendering of games on Mac by troupo on Friday August 15, 2025 @04:45AM (#44910001)
"If you go make weird contortions and workarounds you might just find a semi-working non-solution to a problem that didn't exist until Apple introduced it".

Also my response here: https://news.ycombinator.com/item?id=44909996

Re:Blurry rendering of games on Mac by Yokolos on Friday August 15, 2025 @05:17AM (#44910203)
What MacBook doesn't have a camera?
Re:Blurry rendering of games on Mac by danieldk on Friday August 15, 2025 @05:45AM (#44910369)
They are being sarcastic because the parent post put forward a false dichotomy between a notch and a camera or no notch but no camera.
Re:Blurry rendering of games on Mac by monsieurbanana on Saturday August 16, 2025 @05:40AM (#44921774)
I didn't think this would be so hard to understand. It's not a false dichotomy, without the notch the screen would have to be smaller to have the camera there. You didn't lose any pixels.