Re:Show HN: A Sinclair ZX81 retro web assembler+simulator
by GPerson on Monday August 11, 2025 @08:50AM
(#44863563)
Can you say what parts Claude was used for to speed this up?
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Re:Show HN: A Sinclair ZX81 retro web assembler+simulator
by xnorswap on Monday August 11, 2025 @11:19AM
(#44865136)
My guess is most of it? This commit message for example sounds very much like a Claude result:
Add Space Invaders game implementation in assembly language
- Implemented the core game logic including player movement, missile firing, and invader behavior.
- Added collision detection for missiles and bombs.
- Included game state management for win/lose conditions and restarting the game.
- Created functions for drawing game elements on the screen and handling keyboard input.
- Defined constants and variables for game configuration and state tracking.
That last one in particular is exactly the kind of update you get from claude, it doesn't sound very human. "Constants and variables" eh? Not just constants or variables, but constants and variables.Helpful, but not. Detailed, but not.
Re:Show HN: A Sinclair ZX81 retro web assembler+simulator
by andromaton on Tuesday August 12, 2025 @02:06AM
(#44872940)
rule #1 of ai programming: read and approve everything before accept.
rule #2 do not let it write commit messages - i did not know notice that until many commits later. they are horrible. change 10 things - writes about the last one, too peppy too.
Re:Show HN: A Sinclair ZX81 retro web assembler+simulator
by andromaton on Tuesday August 12, 2025 @02:21AM
(#44873029)
95% of it.
It's a power tool.