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Re:Open models by OpenAI by danielvaughn on Tuesday August 05, 2025 @09:31PM (#44806677)
Yep that’s my biggest ask tbh. I just imagine the next Elder Scrolls taking advantage of that. Would change the gaming landscape overnight.
Re:Open models by OpenAI by okasaki on Wednesday August 06, 2025 @06:37AM (#44810253)
Games with LLM characters have been done and it turns out this is a shit idea.
Re:Open models by OpenAI by bavell on Wednesday August 06, 2025 @08:27AM (#44811075)
There are a ton of ways to do this that haven't been tried yet.
Re:Open models by OpenAI by danielvaughn on Wednesday August 06, 2025 @01:08PM (#44814725)
I guarantee anything that’s already been put out is too early, and is very likely a rushed cash-grab. Which, of course that sucks.

And AI has been in games for a long time. Generated terrain and other sorts of automation have been used as techniques for a hot minute now.

All I’m suggesting is to keep on that same trajectory, now just using an on-device LLM to back intelligence features.

Re:Open models by OpenAI by djeastm on Wednesday August 06, 2025 @01:54PM (#44815360)
Sounds like a pre-Beatles "guitar groups are on their way out" kind of statement