Re:Show HN: I made a competitive debating game(like chess.co...
by mvid on Monday August 04, 2025 @07:02PM
(#44792320)
A more honest approach would be to require a signup before an action takes place. Letting a user do some things, get invested, and then drop a signup requirement on them is a dark pattern
Re:Show HN: I made a competitive debating game(like chess.co...
by fantajuice on Monday August 04, 2025 @07:46PM
(#44792674)
I can't tell if I'm the first one or the latter. Am I not making them sign up before anything happens(can't do anything without an account besides look at other people debate)? Or is that a bad thing?
Re:Show HN: I made a competitive debating game(like chess.co...
by sureglymop on Monday August 04, 2025 @10:38PM
(#44793751)
I was able to choose a difficulty level/debate partner and then a debate topic.
Only then was I asked to log in with a Google account. But I don't even have a Google account... So, I just configured the whole session for absolutely no useful reason. Not that it wasted a lot of my time but it is generally a more annoying thing to happen. Handle the login first, or announce that it is required with some disclaimer before the user performs any action.
Re:Show HN: I made a competitive debating game(like chess.co...
by fantajuice on Tuesday August 05, 2025 @12:52PM
(#44800574)
ahh already I get it now. I only binded the room code to force login, I forgot to force login on the other button/elements. Thanks I'll fix that. Also what account do you use? I sort of assumed google would be the easiest, most standard/popular one.
Re:Show HN: I made a competitive debating game(like chess.co...
by sureglymop on Tuesday August 05, 2025 @12:58PM
(#44800699)
I mostly use email sign ups, which works basically everywhere. I run my own mail server and have my own domain.
so your only issue with it it's that it's asking for email? What do you mean by late stage initial engagement?