News for hackers. Stuff that matters.
Re:C++26 Reflections adventures and compile time UML by SleepyMyroslav on Monday August 04, 2025 @05:28PM (#44791565)
Tbh I dont have exact numbers from 2024 at hand. I remember that decision was unanimous. A build times increase is a very sensitive topic for us in gamedev.

There are no comments on this comment yet.