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Re:My Experience with Claude Code After 2 Weeks of Adventures by taude on Thursday July 17, 2025 @05:34PM (#44598494)
to continue on this, I wouldn't let claude or any agent actually create a project structure, i'd guide it in the custom system prompt. and then in each of the folders continue to have specific prompts for what you expect the assets to be coded like, and common behavior, libraries, etc....
Re:My Experience with Claude Code After 2 Weeks of Adventures by gonzo41 on Thursday July 17, 2025 @09:49PM (#44600370)
So you've invented writing out a full business logic spec again.

btw, I'm not throwing shade. I personally think upfront design through a large lumbering document is actually a good way to develop stuff. As you either do it upfront, or through endless iterations in sprints for years.

Re:My Experience with Claude Code After 2 Weeks of Adventures by bugglebeetle on Friday July 18, 2025 @12:02AM (#44601081)
Yeah, my experience of working with Claude Code is that I’m actually far more conscientious about design. After using it for awhile, you get a good sense of its limits and how you need to break things down and spell thing out to overcome.
Re:My Experience with Claude Code After 2 Weeks of Adventures by underdeserver on Friday July 18, 2025 @01:48AM (#44601606)
The problem with waterfall wasn't the full business spec, it was that people wrote the spec once and didn't revise it when reality pushed back.
Re:My Experience with Claude Code After 2 Weeks of Adventures by taude on Monday July 21, 2025 @01:52PM (#44638218)
I spent 10 minutes writing out the business logic, you don't have to do it all at once. We're not talking about long complicated things here.