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Re:A fast 3D collision detection algorithm by leoqa on Wednesday July 09, 2025 @01:45PM (#44512882)
Aside: I learned the Sep Axis Theorem in school and often use it for interviews when asked about interesting algorithms. It's simple enough that you can explain it to non-technical folks. "If I have a flashlight and two objects, I can tell you if they're intersected by shining the light on it". Then you can explain the dot product of the faces, early-exit behavior and MTV.

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