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Re:Fedora Linux devs discuss dropping 32-bit packages – bad ... by yjftsjthsd-h on Tuesday June 24, 2025 @12:51PM (#44368212)
> What’s a single reason to keep 32 bit packages?

Perhaps not every package is needed, but you need some 32-bit support for games.

>> Linux distro developers may not like it, but Steam is huge and requires 32-bit to work properly for the client and for Proton / Wine.

Re:Fedora Linux devs discuss dropping 32-bit packages – bad ... by Cloudef on Tuesday June 24, 2025 @12:55PM (#44368252)
Steam ships its own runtime that has all the required 32bit libs for proton and linux games, valve only really has to update steam client to target 64bit
Re:Fedora Linux devs discuss dropping 32-bit packages – bad ... by blucaz on Wednesday June 25, 2025 @06:25AM (#44375630)
No, the graphics stack needs to be native and in sync for obvious reasons, and that includes the mesa libraries. What can be in the runtime is already in the runtime.