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Re:Cosmoe: BeOS Class Library on Top of Wayland by jbverschoor on Saturday June 21, 2025 @08:06AM (#44336918)
Interesting.. back in the early ‘00, I implemented the BeOS api on top of the win32 api. Naive me thought that would make people adopt programming for BeOS and in turn would make it a popular OS.
Re:Cosmoe: BeOS Class Library on Top of Wayland by netdoll on Saturday June 21, 2025 @08:14AM (#44336974)
Was this an independent hobbyist reimplementation? Gobe did something similar in order to port their productivity suite (sorely missed) from BeOS over to Windows and Linux.
Re:Cosmoe: BeOS Class Library on Top of Wayland by jbverschoor on Saturday June 21, 2025 @10:45AM (#44337997)
Had juist a hobby. Never released it, but it worked quite well. It was remarkably easy to add the events and controls etc after I got the initial version working.
Re:Cosmoe: BeOS Class Library on Top of Wayland by NonEUCitizen on Saturday June 21, 2025 @08:33AM (#44337091)
Do you own the rights to it? Can it be published on github? Thanks.
Re:Cosmoe: BeOS Class Library on Top of Wayland by jbverschoor on Saturday June 21, 2025 @10:46AM (#44338004)
I’ll see if I can find it :)
Re:Cosmoe: BeOS Class Library on Top of Wayland by ksherlock on Saturday June 21, 2025 @01:23PM (#44339169)
You and me both (but for different reasons). Also for Flash/ActionScript.