News for hackers. Stuff that matters.
Re:From SDR to 'Fake HDR': Mario Kart World on Switch 2 by BoorishBears on Wednesday June 18, 2025 @05:31PM (#44313451)
I mean you included a title that launched on a frontlit TFT with 18-bit color and maybe 60% sRGB coverage, for example.

If there's a track that's actually less saturated than it was then, it's definitely not the result of an SDR-first workflow.

There are no comments on this comment yet.